Connect
To Top

The Birth Of Mega Man

The eighties was a wild time as there was a multitude of different computers and consoles all fighting for market dominance. Capcom was a relatively small outfit who had just had a success with Ghosts and Goblins and was now in the look out for a Mascot to bring the brand to the wider audience.

Due to it being so small the birth of Mega Man was in the hands of just one man; Keiji Inafune. Not only did he create all of the original concept art but also digitized these ideas to create the original pixel artwork. Sadly Inafune also created the logo and box art too which was considered mediocre at best

You must be logged in to post a comment Login

Leave a Reply

More in General

  • Best Games to Play for UFC and Boxing Fans in 2025

    From high-stakes UFC slots to boxing sims, fight fans have plenty of gaming options. You can spin the reels with UFC...

    Indie Game DevApril 9, 2025
  • Croc: Remaster

    The 90s platformer Croc: Legend of the Gobbos has made its return, with Argonaut Games launching a remastered version across all...

    Indie Game DevApril 3, 2025
  • Witchbrook

    Chucklefish has revealed that their highly anticipated magical life-sim Witchbrook will be launching on PC, Nintendo Switch, and Xbox this Winter....

    Indie Game DevMarch 27, 2025
  • Split Fiction: Hazelight’s Latest Co-op Adventure

    The creators of It Takes Two return with an ambitious dimension-hopping tale When Josef Fares and Hazelight Studios announce a new...

    Indie Game DevJanuary 31, 2025
  • A Rite from the Stars – Remaster

    A charming indie adventure returns with modern sensibilities whilst maintaining its magical heart The magical island of Kaikala is set to...

    Indie Game DevJanuary 8, 2025