In an unusual partnership, Team17 Digital and the Los Angeles-based developer Sassy Chap Games have unveiled their upcoming sandbox dating simulator, date everything!. This innovative title is set to launch on Xbox Series X|S, offering a fresh and cheeky twist on the dating sim genre.
A Unique Dating Experience
Date everything! takes players into a world where everyday objects transform into potential romantic interests. From chatting up a refrigerator to courting a vacuum cleaner, the possibilities are as diverse as they are entertaining. Equipped with “Dateviator” glasses, players can interact with various household items to uncover their personalities and build relationships that culminate in love, friendship, or even animosity.
Diverse and Immersive Features
The game boasts a rich array of features designed to provide an engaging and varied experience:
- 100 Fully Voiced Characters: Each with distinct personalities and story arcs.
- Branching Dialogues: Multiple endings for each character, ensuring no two playthroughs are the same.
- Unique Soundtrack: Over 4 hours of music, with each character having their own theme.
- Hand-Drawn Art: Featuring 11,000+ images that bring the characters and world to life.
- Extensive Script: 1.2 million words and 70,000 voice lines ensure a deeply immersive narrative.
- Interactive 3D Overworld: Changes based on player choices, adding depth to the gameplay.
Star-Studded Voice Cast
Date everything! features a stellar voice cast including Felicia Day, Johnny Yong Bosch, and Grey DeLisle, among others. The game is brought to life by Sassy Chap Games, a studio founded by renowned voice actors Robbie Daymond, Ray Chase, Max Mittelman, and Amanda Hufford.
Developers’ Vision
Robbie Daymond, Co-Creative Lead and Voice of the Hangers, expressed his excitement about the project: “Going from voicing games to creating them was a huge leap. Thankfully we’ve got some of the best talent in the business to make date everything! truly unique. We’re wildly proud of our game and can’t wait for audiences to share in this adventure!”
Ray Chase, Lead Designer and Voice of the Wall, added: “It has been such an amazing journey to bring this audacious dream into reality. We’ve gotten to know these wonderfully unique characters for such a long time, and couldn’t be more excited to introduce you to a hundred or so of our friends…”
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