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The Internet Must-Haves of Designers
We all live busy lives that often involve working on the go, a variety of travel and times when we need...
Indie Game DevMarch 7, 2013 -
Game development diary #8 The Hold Up
Stop everything! That’s what it felt like at the beginning of February when I stupidly decided to update the www.graphic-buffet.com website....
Indie Game DevMarch 5, 2013 -
Zombies Are Everywhere! – 11 Zombie Characters We Know And Love
It looks like 2013 is the year of the Zombie. Wizards are now old hat and the vampire fad seems to...
Indie Game DevMarch 5, 2013 -
Who is this Mario Fellow, and what is With That Mustache?
In looking at the gaming culture, one can easily see how far it has progressed over the past few decades. From...
Indie Game DevMarch 5, 2013 -
The Future of Gaming is in the Cloud
The Cloud is now part of all our lives; we store our files in it, our photos, our music and now...
Indie Game DevJanuary 18, 2013 -
Game Development Diary #5
I’m not going to lie to you, it’s been slow going. What should be a relatively simple game is taking much...
Indie Game DevJanuary 17, 2013 -
31 Gamesalad Optimization Tips
One thing that we all worry about when producing games with Gamesalad is performance. Even with the new LUA-Free engine coming...
Indie Game DevJanuary 15, 2013 -
How Much Does Mobile App Development Cost?
One of the most common questions surrounding app development is “how much does it cost?” Unfortunately, the answer is not as...
Robinson HicksJanuary 11, 2013 -
Game Development Dairy #4 Super Drop Zone
My game idea for the One Game A Month challenge has finally moved from paper to Adobe Illustrator. So far I...
Indie Game DevJanuary 10, 2013 -
Game Development Diary #3
First Snags: Technical It was only going to be a matter of time before I hit a couple of bumps in...
Indie Game DevJanuary 6, 2013 -
Game Development Diary #2 – The Announcement
The Announcement: The Big Game I have made a decision on my ‘big game’ project and decided that I will finally...
Indie Game DevJanuary 3, 2013 -
Game Developer Diary 2013 #01
As I stare at the blank piece of paper trying to think where to start my game development journey I realise...
Indie Game DevJanuary 2, 2013 -
2012 Rundown of My Guest Posts
Indie gaming, SEO and death Over the past year I have been trying to expand my knowledge on search engine optimisation...
Indie Game DevDecember 19, 2012 -
Five social media tips for finding and engaging gamers
Some people who play social media video games are very likely to sign up for promotional features or click on ads...
Indie Game DevOctober 1, 2012 -
Game theory: Exit strategies
Is there a part of game theory that deals with checkpoints, achievements and round numbers in terms of exit points. Is...
Indie Game DevSeptember 19, 2012 -
Achievements – a blessing or a curse?
Are these achievements good for gamers or have they changed how we play games?
Indie Game DevAugust 31, 2012 -
I want to dribble!
In the digital world I love graphic design and social networking. People are share their love, life and designs.
Indie Game DevAugust 30, 2012 -
The Afternoon Dip: How To Stay Alert and Focused
It always happens at about 2 pm. The end of the day seems like miles away and it feels like you...
zoeAugust 22, 2012 -
Help! I’m addicted to ‘No Zombies Allowed’
Why is it that a simple mobile game that sees you building houses and businesses, whilst protecting the residents from a...
Indie Game DevAugust 20, 2012 -
How the Internet Sabotages Your Concentration and What to Do about It
Have you tried reading lately and found that you can’t get through a page or even a single paragraph without getting...
Steven HuffmanAugust 18, 2012