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Social Media and the Indie Gamer
Social media should be the first port of call for any indie developer; it's free to set up, can be done...
Indie Game DevAugust 12, 2012 -
Indie Game Development Tips: Deadline іt оr Deadlist It
Use it of lose it... if you game is not going anywhere maybe you need to deadlist it...
Indie Game DevAugust 11, 2012 -
Facebook Game Development
Developing a Facebook game is a big undertaking, so you should seek advice in if this is the right approach for...
Indie Game DevAugust 9, 2012 -
Game Graphic Optimisation Tips
The mobile gaming market is massive and having the ability to have your game downloaded in those quiet moments such as...
Indie Game DevJuly 31, 2012 -
May the 4th Be with You!
To celebrate ‘Star Wars Day’ on May the 4th I created a custom coupon code for Graphic-Buffet.com and gave a massive...
Indie Game DevMay 4, 2012 -
Game Characters Galore
Inspired by the new Double Dragon (or Triple Turtle) Gamesalad template on Deep Blue Apps I have created 10 generic characters...
Indie Game DevApril 11, 2012 -
Graphic-Buffet.com survives it’s first month
Now it's been going for over a month I thought I would take you through what improvements have been made.
Indie Game DevJuly 19, 2011 -
First week overview for Graphic-Buffet.com
We managed to survive launch day with only a couple of minor hiccups and now we have survived our first week. ...
Indie Game DevJune 25, 2011