Guides
-
Waste Your Time Wisely With These Classic Online Flash Games
When you’re bored at work, there’s no need to resort to Solitaire out of desperation. Instead, choose to waste your time...
Indie Game DevJanuary 22, 2013 -
Game development diary #6
So I’ve finally started the development process. By this, I don’t mean writing lines of code but opening Gamesalad and starting...
Indie Game DevJanuary 21, 2013 -
Cross-Platform Design Tips
Making the transition from designing for print to digital is a big step for a designer. The fundamentals of design don’t...
Alan CairnsJanuary 19, 2013 -
The Future of Gaming is in the Cloud
The Cloud is now part of all our lives; we store our files in it, our photos, our music and now...
Indie Game DevJanuary 18, 2013 -
Apple cracks down on screenshot scammer
Game developer scam switches screenshots to lure unsuspecting buyers to part with their cash Unbeknownst to most hard-working indie game developers...
Indie Game DevJanuary 17, 2013 -
Game Development Diary #5
I’m not going to lie to you, it’s been slow going. What should be a relatively simple game is taking much...
Indie Game DevJanuary 17, 2013 -
31 Gamesalad Optimization Tips
One thing that we all worry about when producing games with Gamesalad is performance. Even with the new LUA-Free engine coming...
Indie Game DevJanuary 15, 2013 -
Beautiful QR Code Designs & Usage from 2012
QR codes are being used more and more in the marketing world and there are many readers which help users get...
NathanRossiterJanuary 15, 2013 -
The Over-scoping Game Designer – The Attack of the Feature Creep
I think we are all guilty of this one. We have an idea for a game and it might start of...
Indie Game DevJanuary 12, 2013 -
Cartooning With An iPad
My wife and I made a trip to Best Buy and, painful as it was to my wallet, plunked down the...
Indie Game DevJanuary 11, 2013 -
How Much Does Mobile App Development Cost?
One of the most common questions surrounding app development is “how much does it cost?” Unfortunately, the answer is not as...
Robinson HicksJanuary 11, 2013 -
Game Development Dairy #4 Super Drop Zone
My game idea for the One Game A Month challenge has finally moved from paper to Adobe Illustrator. So far I...
Indie Game DevJanuary 10, 2013